Backgrounds
There is a little progress regarding Adventures of Jester Chip. Currently I’m working at some adjustments of the existing background images. In the flash version of the game I’ve used an odd 600×300 canvas resolution. Since I decided to make the game in AGS (further details on this coming soon) which only supports standard screen resolutions, I have to improve the background graphics. Leaving black bars is no option for me. The game has to be an eye filling experience
I will use this opportunity to enhance the background images with the possibilities of a 32-bit color palette.
Posted on May 27, 2009 at 11.08 pm by Paul · Permalink
In: art · Tagged with: AGS, art, games, Jester Chip
In: art · Tagged with: AGS, art, games, Jester Chip
on 2009-06-24 at 9.47 pm
Permalink
[...] I mentioned before, I’m planing to implement Jester Chip with an existing game engine like AGS (Adventure Game [...]