Voxels


Recently, I yearned for graphics programming again. At the end of my studies before I got my bachelor degree, I made my first experiences with OpenGL and I’m aiming for digging out the old project again and refactoring it.
However, while roaming the internet I stumbled upon something much more interesting. The famous programmer Ken Silverman — who by the way is the creator of Ken’s Labyrinth which I’ve played on my dads 386 when I was a young boy — has written a voxel engine (Voxlap) which swept me off my feet. And the good thing is: it’s open source!
Ken, you’re my new hero!
I have to finish Jester Chip, so I can study this more closely…
In: programming · Tagged with: graphics programming, Ken Silverman, OpenGL, voxels, voxlap
on 2009-07-01 at 8.23 pm
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[...] I stumbled upon the Voxlap Engine more or less accidentally, I couldn’t deny myself further investigation on this [...]