Back from Vacation
After two weeks of not-blogging I report back from vacation. Paris was great and we have seen many things. This was the last year in which I get free access to so many museums (you get free admission to most … Continue reading
After two weeks of not-blogging I report back from vacation. Paris was great and we have seen many things. This was the last year in which I get free access to so many museums (you get free admission to most … Continue reading
The Experimental Gameplay Project applies a very interesting and fresh approach in game design. Simply said, those guys prototype their game ideas in under seven days (per game) and thus reduce the risc of failure and create a proof of … Continue reading
There is a game which caught my attention on the topic “art games”. The size of the game is only 1.8MB (extracted, SDL.dll and Readme.txt inclusive) and it’s called “Passage” by Jason Rohrer. You could think that I’m talking about … Continue reading
After I stumbled upon the Voxlap Engine more or less accidentally, I couldn’t deny myself further investigation on this topic. There has been some development by Sven Forstmann. He is working on his CUDA voxel rendering engine which is based … Continue reading