Archive for September, 2009
My New Friend: Flixel
This Month was quite stressful for which reason there wasn’t much activity here. I hope I will have some time for making games in the following days. Speaking of which — I had a little time to play around with the flixel library by Adam “Atomic” Saltsman. It’s very impressive how quick you can achieve [...]
Posted on September 22, 2009 at 6.29 pm by Paul · Permalink
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In: games, programming · Tagged with: Adam Atomic, flash, FlashDevelop, flixel, games
In: games, programming · Tagged with: Adam Atomic, flash, FlashDevelop, flixel, games
“Losing is Fun!”
In an introducing article of the Dwarf Fortress Wiki a contradictory slogan offends the reader who wants to learn how to enjoy the amazingly complex gameplay of Dwarf Fortress: “Losing is Fun!” Todays avarage gamer will probably dismiss this saying as an absurdity. How could losing be fun at all? The only satisfaction in playing [...]
Posted on September 10, 2009 at 12.03 am by Paul · Permalink
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In: games, philosophies · Tagged with: challenge, game over, games, losing
In: games, philosophies · Tagged with: challenge, game over, games, losing
