Semester Break
It was a quite successful first semester and I’m really happy that I attended that Master program at the Stuttgart Media University. Now, during the summer break I will continue with my projects and hopefully complete some of them soon.
A short summary of what’s done and what’s still to do:
2D-Plattformer (no official name, yet; working title: Vessel):
- Done:
- majority of gameplay mechanics (weapons, triggerable objects, etc.)
- simple ai architecture
- level bitmap interpreter (creates tile based levels from bitmaps, including ai-information and entities)
- level transitions
- basic enemies with animations (content)
- basic mod player (see below)
- To Do:
- bosses (this will be the biggest part, also including some sort of ai)
- save game system
- menus
- music and sounds (content)
- additional enemy types
- additional level tilemaps (content)
- decoration sprites (content)
- name and logo (content)
- level design (content)
XM Player (no official name either):
- Done:
- mod player core is working and playback is possible
- panning and envelope features for instruments are working
- set tempo, portamento up, portamento down and tone portamento effects are working
- basic volume commands are working
- To Do:
- automatic vibrato for instruments
- volume effect commands
- most effect commands are missing (quite the biggest part)
- file loader (currently, mod files need do be embedded via AS3 in order to be played)
Now, back to work…
Posted on August 2, 2010 at 2.23 pm by Paul · Permalink
In: general, programming · Tagged with: AS3, Failsafe, flash, games, Module, Vessel
In: general, programming · Tagged with: AS3, Failsafe, flash, games, Module, Vessel
on 2010-08-03 at 4.06 pm
Permalink
Thank you so much for your work on the XM player, even if it is not yet complete/available it is very impressive, and reassuring that it is even possible to do.
on 2010-08-04 at 12.13 am
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Thanks you for your positive feedback.
I’m on it and I hope I’ll get it finished soon. I wish I could release it now, but I don’t want do publish unfinished code.
on 2010-08-20 at 5.00 pm
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Of course, I understand. I feel the same way about my code. I do have a project I would quite like to use XM for, but that won’t be near completion for probably months at least, so I have no reason to hurry you