Download is an Obstacle
The choice of developing Jester Chip with a ready-made point&click framework is discarded. Those who spend some time on playing short indie games on platforms like Newgrounds, Armor Games or Kongregate probably appreciate the fact, that they don’t have to download executables to their bulky file system. Well, I do. I want to facilitate access [...]
Posted on August 4, 2009 at 11.19 pm by Paul · Permalink
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In: games, programming · Tagged with: adventure, flash, FlashDevelop, Jester Chip
In: games, programming · Tagged with: adventure, flash, FlashDevelop, Jester Chip