XM Audio, Second Try: Success!
After my previous capitulation in front of Extended Module playback via Flash, I could not keep my hands off that topic. I started a second attempt and rewrote the whole code from scratch. This time I used a more flat (less object oriented) approach with less function calls; plus: I made some research and profiling [...]
Posted on June 8, 2010 at 1.50 am by Paul · Permalink
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In: music, programming · Tagged with: AS3, flash, FlodPro, flxmp, Milkytracker, Module, music
In: music, programming · Tagged with: AS3, flash, FlodPro, flxmp, Milkytracker, Module, music
Extended Module Player in AS3
Music and sound are the most file size bloating assets when making flash games. If you want your game to have a low file size, you need to get rid of >5MB mp3 files. So I decided to write an extended module player library for my game. The XM format is a tracker format introduced [...]
Posted on May 4, 2010 at 6.15 pm by Paul · Permalink
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In: music, programming · Tagged with: AS3, FlashDevelop, Milkytracker, Module, music
In: music, programming · Tagged with: AS3, FlashDevelop, Milkytracker, Module, music